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Malaysian national Senior concept artist working in the film and gaming industry. Currently based in Seattle, Working at Sucker Punch productions and freelancing on various projects. 
 

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Features

Kotaku, Concept Art World 1Concept Art World 2

 

Résumé

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IAN JUN WEI CHIEW
Concept Design & Illustration
ianchiew.com  //  ianchiewart@hotmail.com
 

EXPERIENCE

Sucker Punch Productions (Sony Interactive Entertainment)
Senior Concept Artist, October 2017 - PRESENT
Concept Artist, FEBRUARY 2015 - October 2017
Ghost of Tsushima

Turn 10 Studios (Microsoft)
Concept Artist,
October 2014 - february 2015
Forza Motorsport 6

Freelance Concept Artist/Illustrator, May 2014 - Present
Client List:
Making FIlm Productions- "Unannounced TITLE"
The Art Of Direction - "Assassin's Creed", Director: justin kurzel
Gadget-Bot Studios - "konnexion", Directors: Robert Simons & Peggy Chung
NetEase - "Unannounced Title"
Richard Solomon Artist Representative
AAU - “Advantageous”, Director: Jennifer Phang
 

PUBLICATIONs

3Dtotal's Master the Art of Speed Painting Featured Artist - 2016
3DTOTAL'S SKETCHING FROM THE IMAGINATION: SCIFI FEATURED ARTIST - 2015
3DTOTAL'S DIGITAL ART MASTERS: VOLUME 9 FEATURED ARTIST - 2014
Dopress' CG Scenes: From Sketch to Finish Featured Artist - 2014
PRISMATIC volumeone Self Published - 2013
Ballistic Publishing’s EXPOSÉ 10, 11 Digital Art Annual - 2012, 2013
ImagineFX Fantasy & Sci-fi Digital Art Issue 95 Feature - 2013
 

EDUCATION

Academy of Art University San Francisco, CA
BFA School of Illustration
2010 - 2014

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