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Malaysian national Senior concept artist working in the film and gaming industry. Currently based in Seattle at Sucker Punch productions and freelancing on various projects.
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Features
Kotaku, Concept Art World 1, Concept Art World 2
Résumé
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IAN JUN WEI CHIEW
Concept Design & Illustration
ianchiew.com // ianchiewart@hotmail.com
EXPERIENCE
Sucker Punch Productions (Sony Interactive Entertainment)
Senior Concept Artist, October 2017 - PRESENT
Concept Artist, FEBRUARY 2015 - October 2017
Ghost of Tsushima
Turn 10 Studios (Microsoft)
Concept Artist, October 2014 - february 2015
Forza Motorsport 6
Freelance Concept Artist/Illustrator, May 2014 - Present
Client List:
Making FIlm Productions- "Unannounced TITLE"
The Art Of Direction - "Assassin's Creed", Director: justin kurzel
Gadget-Bot Studios - "konnexion", Directors: Robert Simons & Peggy Chung
NetEase - "Unannounced Title"
Richard Solomon Artist Representative
AAU - “Advantageous”, Director: Jennifer Phang
PUBLICATIONs
fLESK pUBLIcations SPECTRUM 25 - 2018
3Dtotal Master the Art of Speed Painting - 2016
3DTOTAL SKETCHING FROM THE IMAGINATION: SCIFI - 2015
3DTOTAL DIGITAL ART MASTERS: VOLUME 9 - 2014
Dopress CG Scenes: From Sketch to Finish - 2014
PRISMATIC volumeone - 2013
Ballistic Publishing EXPOSÉ 10, 11 - 2012, 2013
ImagineFX Fantasy & Sci-fi Digital Art Issue 95 - 2013
EDUCATION
Academy of Art University San Francisco, CA
BFA School of Illustration
2010 - 2014
