Hello!

I’m a Creative Art Director with over a decade of experience shaping visual direction and strategy, primarily in the games industry. I collaborate with global teams across East and West, working across visual development, worldbuilding, IP development, and creative leadership, with a foundation in concept art, to build cohesive, player-focused experiences.

My work spans AAA titles, live-service games, and new IP development, where I define visual identity, shape projects from early development through production, and align art, gameplay, and narrative to create meaningful, enduring worlds.

Originally from Kuala Lumpur, Malaysia, I hold a BFA in Illustration from the Academy of Art University in San Francisco. I’ve lived in Seattle and now reside in Tokyo, Japan. Outside of work, I pursue personal projects, take on select freelance opportunities, and enjoy travel, photography, and the quiet moments in between, often finding inspiration in the fleeting details of everyday life.

SOCIALS

Artstation
Linkedin
Twitter
Instagram
IMDB

Features

Playstation Blog
Artstation Magazine
Kotaku 1
Kotaku 2
Concept Art World 1
Concept Art World 2

Résumé

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IAN JUN WEI CHIEW

Art Direction & Visual Strategy / Creative Leadership / Concept Art, Visual Development & Illustration
ianchiew.com / ianchiewdesign@gmail.com

//Experience

Tencent 腾讯

Studio Creative Art Director, April 2026 - present
TiMi Studio Group L1:
Honor of Kings IP Projects
Unannounced Projects
Art Director
, September 2021 - April 2026
Unannounced Project

Sucker Punch Productions (Sony Interactive Entertainment)
Lead Concept Artist, October 2020 - September 2021
Ghost of Yotei
Ghost of Tsushima
Ghost of Tsushima: Legends
Ghost of Tsushima: Director’s Cut
Senior/Lead Concept Artist, October 2017 - October 2020
Concept Artist, February 2015 - October 2017

Turn 10 Studios (XBOX Game Studios)
Concept Artist
, October 2014 - February 2015
Forza Motorsport 6

Freelance, May 2014 - Present
client selects:
powerhouse animation
Castlevania: Nocturne (Netflix)
Masters of the Universe: Revolution (Netflix)
the art of direction
assassin’s Creed (Regency)

//Publications + Recognition

Concept Art Association
| Concept art Awards Official Judge - 2026
Japan Illustrators’ Association
| Bronze 2023, Silver 2024, Bronze 2025
BAFTA
Games | Artistic Achievement, Nominated - 2021
映CG/INCG Media
September Issue 44 - 2020
Dark Horse Comics The Art of Ghost of Tsushima - 2020
Flesk Publications Spectrum 27 | Silver Award, Concept Art - 2020
Flesk Publications Spectrum 25 - 2018
3DTotal Master the Art of Speed Painting - 2016
3DTotal Sketching from the Imagination: Scifi - 2015
3DTotal Digital Art Masters: Volume 9 - 2014
Dopress CG Scenes: From Sketch to Finish - 2014
Ballistic Publishing EXPOSÉ 11 - 2013
ImagineFX Fantasy & Sci-fi Digital Art Issue 95 - 2013
Ballistic Publishing EXPOSÉ 10 - 2012

//Education

Academy of Art University San Francisco, CA
BFA School of Illustration
2010 - 2014