I’m a Creative Art Director with over a decade of experience shaping visual direction and strategy, primarily in the games industry. I collaborate with global teams across East and West, working across visual development, worldbuilding, IP development, and creative leadership, with a foundation in concept art, to build cohesive, player-focused experiences.
My work spans AAA titles, live-service games, and new IP development, where I define visual identity, guide teams from concept through live operations, and align art, gameplay, and narrative to create meaningful, enduring worlds.
Originally from Kuala Lumpur, Malaysia, I hold a BFA in Illustration from the Academy of Art University in San Francisco. I’ve lived in Seattle and now reside in Tokyo, Japan. Outside of work, I pursue personal projects, take on select freelance opportunities, and enjoy travel, photography, and capturing everyday moments.
Art Direction & Visual Strategy / Creative Leadership / Concept Art, Visual Development & Illustration ianchiew.com / ianchiewdesign@gmail.com
//EXPERIENCE
Tencent 腾讯 Studio Creative Art Director,April 2026 - present TiMi Studio Group L1: Honor of Kings IP Projects Unannounced Projects Art Director,September 2021 - April 2026 Unannounced Project
Sucker Punch Productions (Sony Interactive Entertainment) Lead Concept Artist,October 2020 - September 2021 Ghost of Yotei Ghost of Tsushima Ghost of Tsushima: Legends Ghost of Tsushima: Director’s Cut Senior/Lead Concept Artist,October 2017 - October 2020 Concept Artist,February 2015 - October 2017
Turn 10 Studios (XBOX Game Studios) Concept Artist,October 2014 - February 2015 Forza Motorsport 6
Freelance,May 2014 - Present client selects: powerhouse animation Castlevania: Nocturne (Netflix) Masters of the Universe: Revolution (Netflix) the art of direction assassin’s Creed (Regency)
//PUBLICATIONS + AWARDS
Japan Illustrators’ Association | Bronze 2023, Silver 2024, Bronze 2025 BAFTA Games | Artistic Achievement, Nominated - 2021 映CG/INCG Media September Issue 44 - 2020 Dark Horse Comics The Art of Ghost of Tsushima - 2020 Flesk Publications Spectrum 27 | Silver Award, Concept Art - 2020 Flesk Publications Spectrum 25 - 2018 3DTotal Master the Art of Speed Painting - 2016 3DTotal Sketching from the Imagination: Scifi - 2015 3DTotal Digital Art Masters: Volume 9 - 2014 Dopress CG Scenes: From Sketch to Finish - 2014 Ballistic Publishing EXPOSÉ 11 - 2013 ImagineFX Fantasy & Sci-fi Digital Art Issue 95 - 2013 Ballistic Publishing EXPOSÉ 10 - 2012
//EDUCATION
Academy of Art University San Francisco, CA BFA School of Illustration 2010 - 2014